uotes:
Chris Metzen 05-12-06: Burning Crusade Expansion


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"Cold Turkey" - Jacob 08.30.09

So, we finally went and did it: we went and quit WoW.

Once you find yourself logging in each day for the sole purpose of doing daily transmutes and checking an empty mailbox, it's time to let it go. It doesn't help matters when your best friends decide to betray you and trade in honest friendship to go cyber 15-year-old boys and play gothy attention whore for a bunch of fake lesbians.

And our timing couldn't have been better! Not a week after we closed down our accounts, Blizzard decided to squat down and plop a huge steaming pile all over the Warcraft Lore. A race of pointy-eared arcane haters suddenly sprouting mages? Yeah, there's continuity for you. And I'm sure the addition of werewolves to the game in a part of the world Chris Metzen claims he "just forgot about" has nothing to do with the developers drooling over the next Twilight movie like the guilds of retarded vampire fanboys that clutter up roleplaying servers.

Dumbasses.

So, what does that mean for this site? Well, Rotten Apples still has a backlog of descriptions with people e-mailing new ones in every day. And I'm sure Blizzard's newest stunt will only make them get worse. It's not running out of new material that's the problem, it's not caring quite so much about the players when you stop being one yourself.

It's possible we might decide to try to stick to some sort of realistic update schedule (most likely either monthly or bi-monthly) because we don't want to just give up on everything. The fan mail is really the best encouragement we have for that.

As for Diary of a Planeswalker, we've talked about bleaching Blizzard's stain from it and telling the story in a more classic fantasy setting. It would be better for us because we could tell the story the way we wanted to rather than having to worry about tripping over trademarks all the time.

The good news is we managed to finally move out of Colorado to somewhere closer to actual civilization. So now that we're free of all that baggage, working on creative projects is a lot easier. It's very possible that the site will continue to update just as frequently as before!

What do you mean "whenever we feel like it" doesn't count as a schedule? Come on! Work with me here!

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"Jacob's Crotchety Old Man Guide to Argent Tournament Dailies" - Jacob 05.05.09

Because the average WoW gamer could barely figure out how to open the childproof cap on a bottle of aspirin, as a public service I'll post this guide to some of the more difficult Argent Tournament daily quests. This isn't so much a guide on how to complete the quests as it is how to not piss me off while I'm trying to complete them.

Quest: Threat From Above (a.k.a. Chillmaw, the group quest, "goddamnit, this again?")

There is only one thing that needs to be said about doing this quest:

If you see someone else attacking Chillmaw and his friends, BACK. THE. FUCK. OFF.

Do they not have lunch lines in elementary school anymore? Don't they teach kids how to wait their turn anymore? It's possible that some people are only trying to help. It's more likely that they have the impulse control of a jack russell terrier. Either way, what's going to happen is these impatient jerks are going to tap one or more bombadiers thus causing you to have to do the quest all over again. Sometimes more than once, depending on the number of idiots who show up.

Before you decide to go out, find a friend to bring along rather than just going out solo and expecting someone to help you. Just because daddy's been feeding your entitlement complex since the divorce doesn't mean everyone else will. While it's possible that a well-geared paladin could solo this quest, it would probably take a half-hour of running around bubbling and healing. Since there's only one spawn, all you're doing is causing the line to back up.

It says right there in the description. Group Quest. Suggested Players [3].

Quest: A Valiant's Field Training
Quest: Taking the Battle To The Enemy

  (a.k.a. Undead Killing)

"Kill X of MobName." The quintessential WoW quest, and by that I mean that the quest designers have no concept of originality and we've been stuck with these same quests for years now. However if you actually bother reading the quest you'll notice it says "you may kill scourge in any part of Icecrown except the Bombardment." So why is it that everybody with this quest insists on running just outside the tournament to do this and then scream bloody murder at everyone else for "killstealing"? You have to have a flying mount just to get the quest. Chances are good you have an epic mount. So why not, oh I don't know, GO SOMEWHERE ELSE? Take a minute, fly in any direction, and spread out a bit.

Quest: Battle Before the Citadel
Quest: At the Enemy's Gates

  (a.k.a. The Jousting Ones, "I hate those damn Commanders!")

Because outdoor instances are cool, we'll put them everywhere! Never mind that two people who aren't on exactly the same quest won't be able to help each other out. Already done the quest today but have a friend who wants to? Too bad, they're SOL. Grouping's not always possible with this one, so if you see a lone guy with a Commander attacking him, toss in a charge or two.

Now this doesn't mean you should be one of those halfwits that pulls every Commander and Lieutenant on the path, runs screaming back to the camp, then acts indignant when everyone doesn't immediately rush to his defense. If you get greedy and bite off more than you can chew, not to mention running back to where people are trying to get set up and mounted. Heck, at that point I'd wing a chaos bolt at your head myself if Blizzard would let us attack the idiots in our own faction.

Also remember that Blizzard thinks it's cool to frustrate players by making them fight over the same few spawns, so this place is going to be a meatgrinder during peak hours. So if someone happens to tap a mob just as you were setting up a charge, don't go chasing them down screaming about how they "stole your mob". Chances are while you're doing that, they're going to finish up and move on while you're still stuck there.

Quest: The Edge of Winter

A tribute to the foresight of Blizzard! On a server with thousands of people, let's make a quest where everyone has to flock to the same one non-elite spawn! There's no way that could go wrong!

Except that even spread out over the course of an entire day you still have dozens and dozens of people descending on the same ledge, all of whom forgot to take their medication, don't know what a line is for, and start to dance like a two-year-old with a full bladder if they have to wait more than ten seconds for anything.

Even as much as I hate the average WoW player, I'll still shoot off an invite or two if I see other Alliance people waiting. It's not their fault they're stuck there; it's Blizzard's. I can have a little pity and can put up with even the most retarded netkiddie for the five seconds it takes me to two-shot this mob. Apparently I'm the only one to figure this out, though, because while I'm sitting here with my group of five there's ten Horde players standing around, all trying to tap the spawn before anyone else can.

So now you've got your ember and you've made the long flight out to the fjord. Again, just one maiden there. Again, wait your turn! This is not only common courtesy, this is one of the few times in WoW where your impatience will screw you. I've seen plenty of people who tried to outdo someone else only to have their ember disappear without them getting the quest item. I laugh when that happens. Serves you right, you antsy little prick.

Finally, while it's a long way back to the tournament grounds and the mage who just finished up could shorten your trip significantly by opening a portal, if you're not polite about asking you are going to be told where to shove it. Mages are constantly bothered for portals by the same impatient people that can't wait their turn for a spawn and the last thing they need is one more stupid netkiddie begging for a free ride. Don't act like you're entitled to it, and be sure to thank the mage profusely afterward. The best thanks usually involve a bit of pocket change, but I'd be thrilled just to have someone hand me a rune and save me a trip to the reagent vendor.

Quest: A Blade Fit For A Champion
  (a.k.a. Frog Kissing in Grizzly Hills)

First, make a macro. It should go something like this, and will target whatever frog you're facing:

#showtooltip
/use Warts-B-Gone Lip Balm
/target Lake Frog
/kiss

Then actually go out and kiss your fair share of frogs! Don't just stand around with your thumb up your ass and wait for someone else to do all the work so you can be a damn leech when the Maiden pops up. There are around four dozen of the little things hopping around there. If you're afraid of your e-peen shrinking because you had to type out /kiss to a frog, you probably didn't have much of one in the first place.

Quest: Blade of Drak'mar (a.k.a. Flowers for the Troll Lady)

This is the only intelligently-designed daily quest in the series, which makes me think Blizzard's cutting costs by outsourcing. You get your flowers, you take them to the lake, and you get the sword. If she's already there, you can just grab it.

Thus far I haven't seen any hordes of people hovering over the lake waiting for someone else to bring the flowers. People seem considerate enough to bring their own. Nor have I seen any people fighting over the flower spawns. There seems to be enough for everyone.

I guess as long as it stays that way, there shouldn't be a problem. I just wish all the quests were designed like this. It would save everyone a lot of headache and frustration.

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"This is Why We Can't Have Nice Things"
  - Jacob 12.17.08

*bangs head against desk*

I suppose this is some sort of rite of initiation for webcomics, having your site plundered by kiddies who think Right Click>Save As gives them license to take whatever they want and post it all over the web.

Yes, it seems the internet got a hold of the Obama Achievement picture and posted it in blogs and on forums minus the watermark and site link. I, of course, knew nothing about how widespread it was until I happened to run across it on another webcomic artist's site because not a single one out there links back to this site.

I can only hope he's got a bit of sympathy for another webcomic site having images ripped and reposted.

So what turned out as an afternoon project to amuse a couple of friends ended up as a major blood pressure spike. Well, consider this [Achievement: Lesson Learned], which I managed to earn by having Anya make up a brand new Watermark of Death to include any time I start acting above my station and decide to use Photoshop on my own again.

I think I'll stick to MS Word for a while like a good writer. I can't imagine how real artists deal with this kind of thing.

So, once again for the people who didn't see the notice at the bottom of the page, Please e-mail before using, reproducing, or borrowing any portion of this site!

And to the people who decided it was cool enough to steal but not cool enough to include a link, thank you. Thank you for screwing us out of a possible readership bump and a good chunk of internet presence.

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"Updates? No Wai!" - Jacob 04.25.08

The latest Rotten Apple update is due to a sudden and unexplained surge of interest in the site that included a new round of fan mail. I guess someone told a friend who told a friend who told a friend.

Whatever the reason, thanks for the support!

General Lack of Creativity

I've played every class in WoW. Since I play Horde and Alliance on separate servers, I have at least two of every class. Sometimes more, since I have a bad habit of getting a new character idea in my head then making a representation in-game.

The only exception is the Druid.

I have a Horde Druid that I play as the shapeshifting animal type. I keep thinking that I should come up with an Alliance Druid to play. Most of my Alliance characters are 70 anyway, and I can only do so many boring daily quests before my brain starts applying for its own passport.

Then I start thinking about how I'd want to play this new druid. When creating a new character, I like to try something different. Having seen too many Druid players driven mad with constant cries of "u healz r raid kk?", I'd probably stay away from that. So that leaves a caster Druid type. I start thinking that could be interesting... then I remember what it would mean for me in-game.

Boomkin.

So not wanting to get stuck playing a stupid-looking laser turkey, I toss the whole idea into the rubbish bin. Then I get angry at Blizzard for their general lack of creativity in designing their classes.

I'm unsure if the game was just designed this way or it ended up this way after dozens of patches and Blizzard listening to their fanboys too much, but in WoW there are only three classes: Tank, DPS, and Heals. Listen in to any Trade channel or LookingForGroup channel if you don't believe me. Nobody asks for Warriors, Paladins, or Priests. They either need a Tank or a Healer, since everyone's already playing DPS. And if you have the temerity to answer their queries with your actual class name, you get what is (in my opinion) the most retarded answer in the game:

"wat spec r u???"

This phrase, roughly translated from Idiot, means something like "Please inform me as to your character's current distribution of talent points so I can figure out how to pigeonhole you into one particular role in our group instead of allowing you to use all your character's abilities to their fullest effect." This idea stems from WoW's talent trees, whereby each class is granted three areas of advancement that roughly correspond to those pigeonholes, to the point where they could rename those trees Tank, DPS, and Heal and people wouldn't notice.

Indeed, many would applaud Blizzard for making their game easier, since long words like 'Affliction' and 'Protection' tend to give them migraines. Heck, they already started designing class armor sets around the idea that people will be stuck in those roles, why not take the next step?

One of my recent projects, loosely associated with this comic in ways that won't be discussed, has been to run a Warcraft RPG. I've been using the Warhammer FRP rules as a base because while I do have the White Wolf-published Warcraft RPG book, it's essentially a D&D 3.5 rulebook with the Warcraft logo pasted on the cover and I've never been a fan of d20.

This means I've been spending a good bit of time tweaking the rules to accommodate multiple character races and career classes. One of the classes I tweaked quite a bit was the Druid. Reaching back to WC3, I thought it would be interesting to allow any players who decided to follow that path to start out as a general druid type then branch out one of three ways: Druid of the Claw, Druid of the Talon, and Keeper of the Grove. Within an hour or two of coming up with this foundation, I had stats, skills, and spell lists all worked out.

After tossing out my Alliance Druid idea, I started to wonder why we can't have things like that in WoW. Why can't we have classes that are designed to be fun and interesting to play and related to the WoW lore without being unnaturally twisted to fit in Blizzard's three-class system? Even just taking an idea like this and pasting it over the current talent trees would be a step in the right direction.

Keeper of the Grove: Bonuses to healing spells and spells relating to plants/trees like Treants, Thorns, etc.
Druid of the Claw: Access to ground shapeshift forms of Wolf, Bear, and Cat, each with different bonuses and access to different spells like Roar and Rake.
Druid of the Talon: Access to flying shapeshift forms of Raven, Hawk, and Owl, each with different bonuses that allow more range spells and air-themed spells like Cyclone and Wrath (which should be changed away from generic green bolt-thing to something actually druid-y).

After playing a Tauren Druid of the Claw I think an Elven Druid of the Talon would be fun to play, but I guess that sort of thing's going to be confined to the realm of pen-and-paper. It's kind of sad, really.

Though now I'm sorely tempted to log into my paladin and respec him 20-20-20 with the last point unspent so I can tell people who ask "I'm a PALADIN, friend. No Holy, no Protect, and no Ret. Just a Paladin. Deal with it."

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"Still Kicking!" - Anya 01.14.09

Well, I am alive, and bouncing between enjoying and groaning at the Wrath of the Lich King expansion. How about all of you?

Due to a somewhat decreased regular schedule for the next few months, I'm anticipating getting back to this project with something resembling regularity. I know, I know, I've said it before, so we'll see. In the mean time enjoy the Intermission blurb which I do realize is also a couple weeks late! Whoops.

Cross your fingers that this post inspires some new Rotten Apples!

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"Long Time No Draw" - Anya 09.03.08

And thus concludes a summer of woes. But on better news I now have a tablet which speeds up several facets of this comic producing enterprise. I can't say that the comic updating will get any more consistent, but I'm aiming at least for once a month since these are still turning into twenty hour endeavors per page. Perhaps they will become quicker as I practice.

However, I found myself the befuddled recipient of a Wrath of the Lich King beta key... which is perhaps another reason why updates might not be that forthcoming. But as a result of that development I am pleased to present you with an outline of the current form of inscriptions with the understanding that this is far from the definitive guide and will probably change greatly by release. If it turns out there is enough interest I might continue updating this information. Good? Good.

Inscription Recent Updates and News

  • Scroll of Recall was nerfed so it required inscription and cannot be used by anyone over level 50.
  • Filled in the to be recorded materials
  • Outland herbs milling chart and list of major glyph effects added.
  • Outland milling table added
  • 325-400 recipes
  • Skillup guide added 300-350
  • One can only skill up to 350 before requiring Northrend herbs. May be changed, but for now that is the way it is implemented.
[Detailed Inscription Outline]

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"Nothing Better To Do" - Anya 08.24.07

There's a question that rolls around in my mind whenever I'm reading old Leftover Words posts. With as much complaining we do about the way Blizzard is handling this or that aspect of the game, why do we still toss them our $15/month?

Two words: Hope and Despair.

First the hope. After quitting EverQuest as we were no longer having much fun playing and could never find enough decent people to play with, we waited for over a year for Blizzard to put out World of Warcraft. We checked the website regularly, we posted on the old boards, we observed what other fans were saying about it and were generally abuzz with excitement. I recall something Jacob said to me at the time, "Well, Blizzard has been known as the company who releases a game when it's ready, not putting something out prematurely and doing a half-assed job of it."

Much of the things we complain about with WoW are the things we used to complain about with EverQuest. Poorly regulated player base, no or poor support for roleplayers, no new and exciting content on a regular basis, grind forever to get anywhere. I recall reading novels while playing EverQuest, because it was a kill one or two things, then sit down for several minutes at a time to regain mana. You can imagine how ecstatic I was when I discovered how little downtime there was in WoW!

What does this have to do with hope? The best we can do is offer our thoughts, first we did it through the suggestion forum, but realized our voices would be easily drowned in that maelstrom. Even the Roleplaying Realm Forums increasingly was a place for trolls to be obnoxious and "GIULD DRAMAZORZ!" rather than a helpful exchange of ideas. This left our own website in the notion that if people stumbled across it and thought something was a good idea or a bad idea, they'd add their voices to our own in demanding better.

And now for despair. I present you with the following data:

 
cost
time
quality
World of Warcraft:
$15
60 hours
(2-4 hours/day)
poor to average
Theater Movie:
$16
2 hours
good (but rare)
Renting Movie:
$4
2 hours
poor to good
Dinner:
$15-30
1.5 hours
good (and food, yum!)
LARP:
+ $40
12-16 hours
poor to good (depending on group)
Tabletop Roleplaying:
$0-30
4-6 hours
poor to good (depending on group)

Some drawbacks include the difficulty in finding a decent roleplaying group living in hayseed/redneck/fitnessfreak country.

It's so hard to find good geeks these days!

So why play World of Warcraft?
We haven't found any better options!

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"That Elusive Feeling" - Anya 03.25.07

I don't do much in the way of rants for this space, so I thought I would try my hand at it.

Sometimes I feel I'm standing on the threshold, my mind wandering the pathways of dreaming and untangling the fog of unrelated thoughts and impressions and trying to make a coherent historical line of the thoughts. Sometimes it will be a particular quest on a particular character that seems significant to them somehow and will spark contemplations on what happened before and since that would lead them to this path.

Comics as a medium are extremely new to me and most of these stories thought up while wandering the wilds of Azeroth in the game-world will probably show up here, unless I get impatient and need to use my more typical form of the written word. But what I truly love, is that feeling of being there when I forget that there should be farms dotting the countryside outside of Stormwind - because after all someone has to be growing all the food that is consumed in the city. When I forget that it should take longer than twenty minutes to run through a forest. It is when I can see the surroundings as a template for what should be there, and can be there in my imagination.

And I turn up my ambiance volume and think of the significance of the area, what has happened, who has lived and died there in the grand scheme of the world's history.

And then it happens.

Nooblol says: Cna I hv gold plz plz plz!?!?!?!??! U spar gold pls????

And the illusion is shattered. Granted, it's an illusion I created within my own mind, but all I can feel is anger at this person disturbing my happy little fantasy world! It is equally broken with names like Arrowsting, Rottentimes, Deathwitch, etc. I know people who will always argue that there is no harm done by anyone with idiotic names like this, and I know people will tell stories of someone named Shewarrior who was the nicest person ever who gave gold to everyone she saw, but they still do harm to me.

And I don't take being a silent victim very well, yet it seems entirely not worth my time and inappropriate somehow to yell at them.

Yet, if we could somehow weed out the ones with stupid names, we'd then have to start addressing all of the bad-roleplaying that is the product of people producing MPF (MyPersonalFantasy) used instead of dealing with one's personal flaws, but that's the topic of another rant.

So maybe it's just as well I have these scapegoats for my anger.

Doesn't stop me from wondering how it could be.

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"A New Year, No News!" - Anya 03.16.07

Curse curse, utterance of irritation, curse curse.
Must update more than once every three months x_X

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"EERRUUUGGHHHH!!!" - Anya 08.25.06

I feel like finishing this comic was like being harnessed to a cart full of bricks, with square wheels, in the mud, through the rain, five miles uphill, in a blizzard... wait, I already said through the rain. Uhm. Never mind then.

I will be updating at least once a week, though I will try to keep up with the biweekly schedule. Until next time, stay safe!

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"Excitement Doesn't Necessarily Equal Fun!" - Anya 08.18.06

It's been an exciting day full of hardware failures, fat table corruption, and missing files, but although late, the update did indeed happen! And I thought I'd take the opportunity to outline some of the different areas of the site in case some of you have come in late, weren't paying attention, or just waiting for someone to point you in the right direction!

Rotten Apples - razor sharp reviews of actual Flagrsp descriptions from players in World of Warcraft. Visit to see them being lambasted for committing inexcusable violations of good roleplaying manners. Warning: May cause unexplainable ocular bleeding. Not recommended for those with weak hearts, pregnant, or nursing, or anyone who goes on rampages after reading abuses to the English language.

(I also say that "seems" and "seductive" are the two most violated words by roleplayers. Just visit and see for yourself!)

Extras - here are where all the intermission comics are being archived, and will be added to in between chapters, and, well, pretty much any other time I feel like it! Also visit for the Epic Armor Fubar line outlining just what happens to be ridiculous about the WoW Tier 3 Raiding Armor Sets. They aren't looped into the comic storyline archive, so the only way you'll be able to see them is by going to the extras section. So what are you waiting for?

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"Innane Ramblings of an Insane Mind" - Anya 08.07.06

Nothing too interesting to report this week, except that I had expected to have this up Friday but my brain rebelled and I ended up sleeping. Sleep is for the weak! (Or in my case, for the week. *_*)

However, I have nothing at all to do for the next two weeks save for what I want and comics, though I suppose that should be just "what I want" since I do want to do comics, but then what you care about is the comics part. Am I right?

Right.

Anyway, expecting to be able to update three times in these next two weeks and get a few other things done besides. Maybe a wallpaper. Maybe some character portraits. Maybe some of the CCG card designs.

But you know what? You'll just have to wait and see!

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"Damn Cat!" - Anya 07.31.06

So, I wake up this morning and check on the server that hosts all my web-pages, and lo and behold it is off. I think, 'hm, that's strange - I wonder if the power supply finally went on it.' But then I realize that the router is also off, and then that the backup power is out. 'Odd,' I think, then turn it back on. It seems to be functioning fine.

After a few moments of patting myself on the back for a correct diagnosis of the problem, I sit down to begin work. And about an hour later, the internet suddenly dies along with the server computer. I scream 'defective' and get irritated that I have to replace yet another piece of computer equipment. And then I realize there are two green eyes peering out at me from under the desk.

And then I chased her out with all due haste and realized she was the one *STEPPING ON THE POWER BUTTON* and thus cutting power to half the equipment.

That damn cat.

Probably will only make two updates this week, I'm afraid it's unavoidable. I have the next one drawn, but other things demand my attention the balance of the week.

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"And The Intermission Continues!" - Anya 07.26.06

Apologies for this right now, folks, but the next story update is going to have to wait until Friday. Have some pressing things going on and just can't tear myself away. Though I did manage to finish the last of the Armor Set Fubar series I had been doing. Yep, this is the last one, I couldn't think of anything else funny to do with the rest of those things. Also there should be another Rotten Apples update soon. Thanks for your understanding.

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"Woot!" - Anya 07.21.06

Three updates this week! I'm quite proud of myself, I don't mind telling you.

Also, the armor sets are updated with little pictures in the corner of the actual armor sets. This is also the end of the 'ethereal' comics, and the next ones will be less mysterious. That might be good, or bad, depending on where you fall on the subject.

Stay tuned!

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"Just A Quick Blurb" - Anya 07.17.06

First page of the comic! Woo hoo!

I'm going to be editing the armor set ones soon with inset pictures of the actual armor sets for reference so people don't have to go look them up. These will be up in the "Extras" section.

Also working on getting some card images up for the CCG section.

The archive for the chapter starting now will be found in the "Azeroth Archive."

That's all for now!

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"Exciting news! No, really!" - Anya 07.16.06

The cover of the first chapter will be posted Monday! It's already done. So stick around for that happy fun. Also, the last of the armor set in this last series will be added to the extras section. Don't forget to check out the Rotten Apples section if you haven't already for the mocking of the horrific perversions in roleplaying we all have run into more often than we want.

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Diary of a Planeswalker is a fantasy comic created and owned by Anya Talisan and Jacob Matthew,
based in the worlds of Norrath and Azeroth, and copyright their respective owners. No copyright infringement is intended.
This site is created, owned, and updated by Anya Talisan.
Please e-mail before using, reproducing, or borrowing any portion of this site.