"Alterac Valley Redux" - Jacob 09.25.06
I did the Alterac Valley thing on the Alliance side. I did the grind, got the items (shame The Unstoppable
Force looks like crap, or I'd pick one of those up too) and generally just bopped around at about 4
frames per second. Boy do I need to upgrade my hardware.
But for the past few weeks I've been doing a different kind of grind. My Tauren Shaman needs a wolf
mount, because the kodo look stupid and Blizzard never made Plainsrunning work. Most turn-ins give
10 Orgrimmar rep, and that's better than farming runecloth.
So, in I go. Let me just say that I'm only speaking for Battlegroup 9 here. I don't know how it is on any of the
other battlegroups. So consult your server list before getting all angry and sending threatening e-mails.
First off, let me say that I love the Horde population on my own server. People tend to be more mature,
roleplayers who have all chosen rich lore over "omgbewbz". Thanks to the 10 character limit, I only have
3 Horde characters on my server, which is unfortunate because I always have a better time playing that side.
Unfortunately, that Horde maturity seems unique to my server.
I can't even begin to describe how horrible the whining is on the Horde side, compared to the Alliance.
Even though there tends to be less outright profanity than on the Alliance side, Horde battleground chat
in Alterac Valley is a constant, uninterrupted stream of bitching and moaning. There is one thing everyone
seems to agree on, though: the Horde will always lose in Alterac Valley. It's the mother of all self-fulfilling
prophecies. Five minutes into every match, there's always at least one person going on about how the
Horde has already lost.
The remaining half-hour is usually spent in a 20-man debate (the other 20 people are either fishing or
using anti-AFK bots to farm reputation) on exactly why the Horde always loses. The Alliance has better
gear, the Alliance all use exploits, Blizzard likes Nelfs better so the graveyards are positioned for Alliance
benefit, the Alliance base is easier to defend, the Alliance can bypass the NPC guards in the Horde base
to attack the general... it goes on and on and on.
It's gotten so bad, that I've actually turned off the battleground chat while I go about my normal routine.
Not being decked out in raid gear like everyone else, I'm not much use on the front lines. So I usually
head out to grab what blood, flesh, and scraps I can, make a turn-in run or two, and then start running
wolves back to the stable. With a little luck, I can net 600+ Orgrimmar reputation a match, which is nice
but a bit tedious.
Plus, it's always great to see the Wolf Riders go out. Everyone complains that they're not worth it, but
they've taken back the nearby graveyard more times than all the whiners ever have.
"First AV" - Jacob 08.25.06
On a whim, I decided to queue up for Alterac Valley. I honestly don't know why. I suppose the novelty of being
able to participate in a match coupled with the novelty of seeing a new zone was finally enough.
For the record: I've been very vocally anti-PvP in the past. Let me make this clear, I don't hate the game,
I hate the players. The whole netkiddie mentality that dominated Battle.net bothers me to no end. The fact
that PvP is stacked so heavily against the casual player doesn't help matters. But despite all this, I do
dabble a bit in the ancient and noble art of pwning.
My first impression of Alterac Valley is that it is not at all friendly to the new player. I loot a corpse, I get
armor scraps. What the hell do I do with these? Why the hell do I have three different kinds of medals?
Why the hell are there harpies chasing me?!? Fortunately, I managed to figure most of this out by the
middle of my second match. Oh, and don't you dare stop to ask someone, because everyone in the
entire zone will drop whatever they are doing to call you a noob.
Speaking of everyone doing nothing but chatting... It seems like all 39 other people on my team were
doing nothing but typing the entire time, with more profanity than I've ever seen in any battleground.
(I can't imagine what Ventrilo must be like.) They're constantly whining on about how someone did
something wrong, or how we're going to lose, or how if we don't do this right now then they'll win. Now
let me tell you something, I type upwards of 175wpm. My typing speed has been described as "insane"
by more than one person. And yet, there is an upper limit on the amount of messages I can send while
seriously playing the game. These people have to be sitting around in a cave somewhere, whining on
about a battle they can't even see.
I actually did try to play the game, with all the point-capturing and resource-running and whatnot. And
in 2 out of three games, I was the only one. (In my first game, the Horde actually bothered to capture
their mine.) It seems the dominant strategy is for all 40 Hordies to run straight to Dun Baldar and all 40
Alliance run to Frostwolf Keep. Matches last about as long as the average Arathi Basin match. So here
I am, running rams back to the stables and in the middle of the third one...>BAM< Alliance wins. There's
no strategy at all; it's just Warsong Gulch with a bigger map. This bothers me quite a bit, because it
seems to be such a waste. If I wanted zerg rush, I'd head out to the Plaguelands. The whole thing
was a bit of a let-down.
There was one thing that I did like: the reputation gain. Playing an unselfish Paladin, I'd toss out
Greater Blessings like they were Tootsie Rolls in a ticker-tape parade. And, lo and behold, everyone
that got a buff would send some rep my way whenever they killed something. I played a total of 3
matches today, and my Paladin is just shy of being Friendly with Stormpike, almost 3000 points. That
said, I don't think I'll be playing a Paladin in the Valley again. No range attack, no charge... I
alternated between being a decoy and being a healbot. Of course, it doesn't help that I'm swinging
Lord Alex's axe as my main 2-hander. Itemization in PvP still bothers me, but I doubt Blizzard will
ever do anything about it since the whole game revolves entirely on the loot.
I'd like to go back someday. Maybe when my hunter gets up in levels I'll go fight for the Horde.
Or maybe my Shaman. I have this hope that my Shaman can get enough Orgrimmar reputation to
get a wolf mount since the kodo look so horrible. I'll have to upgrade my RAM first, though. My
computer at 512MB chokes and dies whenever more than 10 people are near me, but my roomate's
laptop at 1GB seems to handle it just fine.
All in all, I think my first experience in Alterac Valley pretty well mirrors my experience with WoW
as a whole: Generally disenchanted.
"The Instigator" - Jacob 08.14.06
Hello. My name is Jacob, and I am an instigator.
I have this horrible habit of standing up and pointing out people who are obviously full of shit. The funny thing is,
everyone around me seems to be able to recognize when someone is obviously full of shit, but nobody but
me ever manages to stand up and call it what it is. It seems to be another one of those odd social inhibitions,
like not taking the last slice of cake or never telling people when they have something hanging out of their nostril.
I was given the name of "Instigator" one day while sitting in a composition class. The bubble-headed, almost
Amazonian grad student instructing the class was giving a lecture on the proper use of the comma. Somehow,
before I even knew it, I was out of my seat and railing against the idiocy of teaching basic grammar in a
Junior-level college writing class. The other students were both shocked and relieved; many of them had
the same thoughts but were afraid to speak up for fear of being the only one.
So when I see a naked human female sitting on the steps of Stormwind Bank sending out whispers to all
passers-by that she'd be a wonderful obedient slave to any random person willing to pay them some small
scrap of attention, the same compulsion takes me.
Because sometimes you just have to call a whore a whore.
"If At First You Don't Succeed, Shuffle Things Around
And Hope No One Notices" - Jacob 07.22.06
Howdy folks! I know you were all expecting the next story comic. Don't worry, we'll get back on
schedule soon. We just came up with this idea and had to put it up.
For those of you living in dark holes who have not heard the news, Blizzard has announced that Blood
Elf Paladins will fight for the Horde and Draenei Shamans will fight for the Alliance. What little difference
existed between the two factions just went up in smoke. Already people on both sides of the issue are
complaining that paladins are overpowered and no one will play shamans anymore.
The worst part about this whole fiasco, the part that reeks the most, is the inane cover story someone
at Blizzard pinched out to try and explain the decision. It makes Metzen's Draenei origin story look tame
in comparison. Everyone's well aware that the reason this was done was all the little fanboys whining
that PvP is unfair because they got killed by a paladin, or that raiding is unfair because someone wouldn't
let a shaman in the group. Rather than trying to make the game fun to play, Blizzard is capitulating to
every crybaby with enough free time to make a forum post in a desperate attempt to keep people from
quitting the game.
Forget stupid ideas like "class balance", what Blizzard needs to do is say "We set up these classes
certain ways. If you don't like to play one class, try playing another. We have nine of them, for crying
out loud. Chances are you'll like at least one." I don't get all the people with level 60 characters
whining on the boards that their class is no fun to play. If it's no fun, why did you play it enough to
get that far? I know Blizzard keeps promising "soon, soon" but I can't believe anyone's buying that
anymore. "Wait for the next patch," they say. "We'll do a talent review," they tell us. But nothing
much ever changes, and people still keep coming back with the same old gripes. No new content,
everything's a grind, Blizzard keeps raping the lore. Et cetera, et cetera.
You know, back in the day, Blizzard was a successful computer game producer. Their crowning jewel was
the game StarCraft, still widely considered the best real-time strategy game in existence. Blizzard had
created a game with three completely different factions, rather than the standard two factions which
were actually the same thing with different art. Each faction had a different play style which required
a completely different strategy to play. In producing WarCraft III, they regressed back to having similar
factions with different art. The Horde plays the same as the Alliance, and the Undead are just Night
Elves recolored.
In World of Warcraft, especially with this new announcement, Blizzard has moved all the way back to one
faction type, one set of units with different races for each faction. There's no difference between Horde
and Alliance anymore, and no real reason to choose one over the other. Rather than setting the stage with
different players possessing unique skills, Blizzard keeps appealing to the lowest common denominator and
making everyone the same. There's no strategy anymore, just a bunch of people spending every waking
hour grinding for a slightly better nerf bat to hit everyone else with.
Sooner or later, empty promises and shuffling talent abilities aren't going to placate a playerbase frustrated
with a complete lack of content. People are going to realize they're not having fun anymore.
Mark my words, that's the day World of Warcraft dies.
"Victory!" - Jacob 07.21.06
We're pleased to announce our first victory in the War on Emo! It's been a hard war, filled with sacrifice. Believe me, it's
hard looking at all these descriptions day in and day out. It does things to a person's mind, strains the limits of sanity.
But we fight on behalf of people everywhere who just want to live in peace, to live without fear of attention whores,
godmodders, or emotards.
At least one Rotten Apple has been shamed into removing their horrid flagrsp description, presumably due to our
exposing them for the pathetic loser they were. Know that we don't use this as an excuse to grow lax in our duties,
but as an incentive to fight harder. To shine the light into the dark corners where these people hide and subject
them to the ridicule they deserve.
You too can be a soldier in the War on Emo! No, we're not asking you to buy war bonds (although that
isn't such a bad idea), but if you see anyone that might be a Rotten Apple, take a screenshot of
their flagrsp description and e-mail it to me for review. It's like picking up litter, only funnier.
Remember, only you can prevent emotards.